Problem: `parse.body()` stripped forge tokens from the description, losing the raw text. This made inline overlay rendering impossible since the token no longer existed in the buffer. Solution: remove the `forge.parse_ref()` branch from `parse.body()` and call `forge.find_refs()` in `diff.parse_buffer()` instead. The description now retains forge tokens verbatim; `_extra._forge_ref` is still populated from the first matched ref. |
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| .. | ||
| sync | ||
| buffer.lua | ||
| complete.lua | ||
| config.lua | ||
| diff.lua | ||
| forge.lua | ||
| health.lua | ||
| init.lua | ||
| log.lua | ||
| parse.lua | ||
| recur.lua | ||
| store.lua | ||
| textobj.lua | ||
| views.lua | ||