cp.nvim/lua/cp/race.lua
Barrett Ruth 29af2df858
refactor(logger): table-based LogOpts; add sync, on_done to test stream
Problem: `logger.log` positional args were hard to extend, and adding
`sync` support for pre-block notifications required a clean API. Test
stream completion had no user-visible signal. `setup_contest` could
silently overwrite files when a user's `filename` config returned
colliding paths.

Solution: Replace `(msg, level, override)` with `(msg, LogOpts?)` where
`LogOpts` carries `level`, `override`, and `sync`. Sync path calls
`vim.notify` directly; async path uses `vim.schedule` as before. Add
`on_done` callback to `scrape_all_tests`, fired via `on_exit` and
surfaced as a "Loaded N tests." notification. Detect filename collisions
in `proceed()` before touching the filesystem. Migrate all call sites.
2026-03-05 12:54:37 -05:00

143 lines
3.9 KiB
Lua

local M = {}
local cache = require('cp.cache')
local constants = require('cp.constants')
local logger = require('cp.log')
local scraper = require('cp.scraper')
local race_state = {
timer = nil,
platform = nil,
contest_id = nil,
language = nil,
start_time = nil,
}
local function format_countdown(seconds)
local h = math.floor(seconds / 3600)
local m = math.floor((seconds % 3600) / 60)
local s = seconds % 60
return string.format('%02d:%02d:%02d', h, m, s)
end
function M.start(platform, contest_id, language)
if not platform or not vim.tbl_contains(constants.PLATFORMS, platform) then
logger.log('Invalid platform', { level = vim.log.levels.ERROR })
return
end
if not contest_id or contest_id == '' then
logger.log('Contest ID required', { level = vim.log.levels.ERROR })
return
end
if race_state.timer then
logger.log('Race already active. Use :CP race stop first.', { level = vim.log.levels.WARN })
return
end
cache.load()
local start_time = cache.get_contest_start_time(platform, contest_id)
if not start_time then
logger.log('Fetching contest list...', { level = vim.log.levels.INFO, override = true })
local contests = scraper.scrape_contest_list(platform)
if contests and #contests > 0 then
cache.set_contest_summaries(platform, contests)
start_time = cache.get_contest_start_time(platform, contest_id)
end
end
if not start_time then
logger.log(
('No start time found for %s contest %s'):format(
constants.PLATFORM_DISPLAY_NAMES[platform] or platform,
contest_id
),
{ level = vim.log.levels.ERROR }
)
return
end
local remaining = start_time - os.time()
if remaining <= 0 then
logger.log('Contest has already started, setting up...', { level = vim.log.levels.INFO, override = true })
require('cp.setup').setup_contest(platform, contest_id, nil, language)
return
end
race_state.platform = platform
race_state.contest_id = contest_id
race_state.language = language
race_state.start_time = start_time
logger.log(
('Race started for %s %s — %s remaining'):format(
constants.PLATFORM_DISPLAY_NAMES[platform] or platform,
contest_id,
format_countdown(remaining)
),
{ level = vim.log.levels.INFO, override = true }
)
local timer = vim.uv.new_timer()
race_state.timer = timer
timer:start(
1000,
1000,
vim.schedule_wrap(function()
local r = race_state.start_time - os.time()
if r <= 0 then
timer:stop()
timer:close()
race_state.timer = nil
local p = race_state.platform
local c = race_state.contest_id
local l = race_state.language
race_state.platform = nil
race_state.contest_id = nil
race_state.language = nil
race_state.start_time = nil
logger.log('Contest started!', { level = vim.log.levels.INFO, override = true })
require('cp.setup').setup_contest(p, c, nil, l)
else
vim.notify(
('[cp.nvim] %s %s — %s'):format(
constants.PLATFORM_DISPLAY_NAMES[race_state.platform] or race_state.platform,
race_state.contest_id,
format_countdown(r)
),
vim.log.levels.INFO
)
end
end)
)
end
function M.stop()
local timer = race_state.timer
if not timer then
logger.log('No active race', { level = vim.log.levels.WARN })
return
end
timer:stop()
timer:close()
race_state.timer = nil
race_state.platform = nil
race_state.contest_id = nil
race_state.language = nil
race_state.start_time = nil
logger.log('Race cancelled', { level = vim.log.levels.INFO, override = true })
end
function M.status()
if not race_state.timer or not race_state.start_time then
return { active = false }
end
return {
active = true,
platform = race_state.platform,
contest_id = race_state.contest_id,
remaining_seconds = math.max(0, race_state.start_time - os.time()),
}
end
return M