## Problem
Switching contests while a run, interactive session, or stress test was
active left orphaned callbacks and terminal jobs alive. Running `:CP
run`
twice also let the first run's stale output overwrite the buffer.
## Solution
Replace the `io_view_running` bool in `views.lua` with a generation
counter so concurrent `run_io_view` calls self-cancel via stale-gen
checks in async callbacks. Add `cancel_io_view`, `cancel_interactive`,
and `stress.cancel` for forceful teardown, and call them in
`setup_contest` whenever `is_new_contest` is true.
## Problem
After the initial submit hardening, two issues remained: source code was
read in Lua and piped as stdin to the scraper (unnecessary roundtrip
since
the file exists on disk), and CF's `page.fill()` timed out on the hidden
`textarea[name="source"]` because CodeMirror owns the editor state.
## Solution
Pass the source file path as a CLI arg instead — AtCoder calls
`page.set_input_files(file_path)` directly, CF reads it with
`Path(file_path).read_text()`. Fix CF source injection via
`page.evaluate()`
into the CodeMirror instance. Extract `BROWSER_SUBMIT_NAV_TIMEOUT` as a
per-platform `defaultdict` (CF defaults to 2× nav timeout). Save the
buffer
with `vim.cmd.update()` before submitting.
Problem: <c-n>/<c-p> in the I/O view buffers required the cursor
to leave the source file to work, re-ran the solution on each
press, and gave no indication of which test was active. The
workflow is better served by :CP run <n> for a specific test or
:CP panel for full inspection.
Solution: remove navigate_test, next_test_key/prev_test_key config
options, and the associated current_test_index state field.
Problem: toggle_interactive() had its condition inverted — it blocked
:CP interact on non-interactive problems while showing the message "This
problem is interactive", and passed through on interactive ones. The
panel guard in toggle_panel() was also missing a nil-check on
contest_data.index_map, which could crash if the index map was absent.
Solution: invert the toggle_interactive() guard to match the symmetrical
pattern in toggle_view(), fix the error message to say "not interactive",
and add the missing index_map guard. Also handle the stress panel type
in M.disable() so :CP stress can be toggled off.
Problem: the hooks API conflated distinct lifecycle scopes under a flat
table with inconsistent naming (setup_code, before_run, setup_io_input),
making it hard to reason about when each hook fires.
Solution: introduce two namespaces — hooks.setup.{contest,code,io} for
one-time initialization and hooks.on.{enter,run,debug} for recurring
events. hooks.setup.contest fires once when a contest dir is newly
created; hooks.on.enter is registered as a buffer-scoped BufEnter
autocmd and fires immediately after setup.code. The provisional buffer
setup_code callsite is removed as it ran on an unresolved temp buffer.