feat(race): add contest countdown timer

Add race.lua with a 1-second vim.uv timer that counts down to a contest
start time and auto-calls setup.setup_contest() at T=0. Exposes
M.start(), M.stop(), and M.status() for command dispatch and statusline
integration.
This commit is contained in:
Barrett Ruth 2026-03-03 14:51:51 -05:00 committed by Barrett Ruth
parent 4e8da84882
commit f5c1b978a2

143
lua/cp/race.lua Normal file
View file

@ -0,0 +1,143 @@
local M = {}
local cache = require('cp.cache')
local constants = require('cp.constants')
local logger = require('cp.log')
local scraper = require('cp.scraper')
local race_state = {
timer = nil,
platform = nil,
contest_id = nil,
language = nil,
start_time = nil,
}
local function format_countdown(seconds)
local h = math.floor(seconds / 3600)
local m = math.floor((seconds % 3600) / 60)
local s = seconds % 60
return string.format('%02d:%02d:%02d', h, m, s)
end
function M.start(platform, contest_id, language)
if not platform or not vim.tbl_contains(constants.PLATFORMS, platform) then
logger.log('Invalid platform', vim.log.levels.ERROR)
return
end
if not contest_id or contest_id == '' then
logger.log('Contest ID required', vim.log.levels.ERROR)
return
end
if race_state.timer then
logger.log('Race already active. Use :CP race stop first.', vim.log.levels.WARN)
return
end
cache.load()
local start_time = cache.get_contest_start_time(platform, contest_id)
if not start_time then
logger.log('Fetching contest list...', vim.log.levels.INFO, true)
local contests = scraper.scrape_contest_list(platform)
if contests and #contests > 0 then
cache.set_contest_summaries(platform, contests)
start_time = cache.get_contest_start_time(platform, contest_id)
end
end
if not start_time then
logger.log(
('No start time found for %s contest %s'):format(
constants.PLATFORM_DISPLAY_NAMES[platform] or platform,
contest_id
),
vim.log.levels.ERROR
)
return
end
local remaining = start_time - os.time()
if remaining <= 0 then
logger.log('Contest has already started, setting up...', vim.log.levels.INFO, true)
require('cp.setup').setup_contest(platform, contest_id, nil, language)
return
end
race_state.platform = platform
race_state.contest_id = contest_id
race_state.language = language
race_state.start_time = start_time
logger.log(
('Race started for %s %s — %s remaining'):format(
constants.PLATFORM_DISPLAY_NAMES[platform] or platform,
contest_id,
format_countdown(remaining)
),
vim.log.levels.INFO,
true
)
local timer = vim.uv.new_timer()
race_state.timer = timer
timer:start(
1000,
1000,
vim.schedule_wrap(function()
local r = race_state.start_time - os.time()
if r <= 0 then
timer:stop()
timer:close()
race_state.timer = nil
local p = race_state.platform
local c = race_state.contest_id
local l = race_state.language
race_state.platform = nil
race_state.contest_id = nil
race_state.language = nil
race_state.start_time = nil
logger.log('Contest started!', vim.log.levels.INFO, true)
require('cp.setup').setup_contest(p, c, nil, l)
else
vim.notify(
('[cp.nvim] %s %s — %s'):format(
constants.PLATFORM_DISPLAY_NAMES[race_state.platform] or race_state.platform,
race_state.contest_id,
format_countdown(r)
),
vim.log.levels.INFO
)
end
end)
)
end
function M.stop()
if not race_state.timer then
logger.log('No active race', vim.log.levels.WARN)
return
end
race_state.timer:stop()
race_state.timer:close()
race_state.timer = nil
race_state.platform = nil
race_state.contest_id = nil
race_state.language = nil
race_state.start_time = nil
logger.log('Race cancelled', vim.log.levels.INFO, true)
end
function M.status()
if not race_state.timer or not race_state.start_time then
return { active = false }
end
return {
active = true,
platform = race_state.platform,
contest_id = race_state.contest_id,
remaining_seconds = math.max(0, race_state.start_time - os.time()),
}
end
return M