fix: cancel active process on contest switch

Problem: switching contests while a run, interactive session, or stress
test was in progress left orphaned callbacks and terminal jobs alive.
Running `:CP run` twice also allowed the first run's stale output to
overwrite the buffer after the second run completed.

Solution: replace the `io_view_running` bool in `views.lua` with a
generation counter (`_run_gen`); each `run_io_view` call increments it
and captures a local `gen`, and async callbacks bail out early when `gen
~= _run_gen`. Add `cancel_io_view`, `cancel_interactive` to `views.lua`
and `cancel` to `stress.lua` for forceful teardown without layout
restore. Call these in `setup_contest` whenever `is_new_contest` is true.
This commit is contained in:
Barrett Ruth 2026-03-05 17:37:13 -05:00
parent b3014e9c86
commit 9f23076420
3 changed files with 57 additions and 18 deletions

View file

@ -232,4 +232,18 @@ function M.toggle(generator_cmd, brute_cmd)
end)
end
function M.cancel()
if state.stress_buf and vim.api.nvim_buf_is_valid(state.stress_buf) then
local job = vim.b[state.stress_buf].terminal_job_id
if job then
vim.fn.jobstop(job)
end
end
if state.saved_stress_session then
vim.fn.delete(state.saved_stress_session)
state.saved_stress_session = nil
end
state.set_active_panel(nil)
end
return M