feat: more tests
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248
spec/state_contract_spec.lua
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248
spec/state_contract_spec.lua
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describe('State module contracts', function()
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local cp
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local state
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local logged_messages
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local original_scrape_problem
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local original_scrape_contest_metadata
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local original_cache_get_test_cases
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before_each(function()
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logged_messages = {}
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local mock_logger = {
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log = function(msg, level)
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table.insert(logged_messages, { msg = msg, level = level })
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end,
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set_config = function() end,
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}
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package.loaded['cp.log'] = mock_logger
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-- Mock scraping to avoid network calls
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original_scrape_problem = package.loaded['cp.scrape']
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package.loaded['cp.scrape'] = {
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scrape_problem = function(ctx)
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return {
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success = true,
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problem_id = ctx.problem_id,
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test_cases = {
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{ input = 'test input', expected = 'test output' },
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},
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test_count = 1,
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}
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end,
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scrape_contest_metadata = function(platform, contest_id)
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return {
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success = true,
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problems = {
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{ id = 'a' },
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{ id = 'b' },
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{ id = 'c' },
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},
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}
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end,
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scrape_problems_parallel = function()
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return {}
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end,
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}
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-- Mock cache to avoid file system
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local cache = require('cp.cache')
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original_cache_get_test_cases = cache.get_test_cases
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cache.get_test_cases = function(platform, contest_id, problem_id)
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-- Return some mock test cases
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return {
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{ input = 'mock input', expected = 'mock output' },
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}
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end
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-- Mock cache load/save to be no-ops
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cache.load = function() end
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cache.set_test_cases = function() end
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cache.set_file_state = function() end
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cache.get_file_state = function()
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return nil
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end
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cache.get_contest_data = function()
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return nil
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end
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-- Mock vim functions that might not exist in test
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if not vim.fn then
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vim.fn = {}
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end
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vim.fn.expand = vim.fn.expand or function()
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return '/tmp/test.cpp'
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end
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vim.fn.mkdir = vim.fn.mkdir or function() end
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vim.fn.fnamemodify = vim.fn.fnamemodify or function(path)
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return path
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end
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vim.fn.tempname = vim.fn.tempname or function()
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return '/tmp/session'
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end
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if not vim.api then
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vim.api = {}
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end
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vim.api.nvim_get_current_buf = vim.api.nvim_get_current_buf or function()
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return 1
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end
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vim.api.nvim_buf_get_lines = vim.api.nvim_buf_get_lines
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or function()
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return { '' }
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end
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if not vim.cmd then
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vim.cmd = {}
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end
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vim.cmd.e = function() end
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vim.cmd.only = function() end
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vim.cmd.split = function() end
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vim.cmd.vsplit = function() end
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if not vim.system then
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vim.system = function(cmd)
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return {
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wait = function()
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return { code = 0 }
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end,
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}
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end
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end
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-- Reset state completely
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state = require('cp.state')
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state.reset()
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cp = require('cp')
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cp.setup({
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contests = {
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codeforces = {
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default_language = 'cpp',
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cpp = { extension = 'cpp', test = { 'echo', 'test' } },
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},
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},
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scrapers = { 'codeforces' },
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})
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end)
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after_each(function()
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package.loaded['cp.log'] = nil
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if original_scrape_problem then
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package.loaded['cp.scrape'] = original_scrape_problem
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end
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if original_cache_get_test_cases then
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local cache = require('cp.cache')
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cache.get_test_cases = original_cache_get_test_cases
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end
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if state then
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state.reset()
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end
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end)
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it('should enforce that all modules use state getters, not direct properties', function()
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local state_module = require('cp.state')
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-- State module should expose getter functions
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assert.equals('function', type(state_module.get_platform))
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assert.equals('function', type(state_module.get_contest_id))
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assert.equals('function', type(state_module.get_problem_id))
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-- State module should NOT expose internal state properties directly
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-- (This prevents the bug we just fixed)
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assert.is_nil(state_module.platform)
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assert.is_nil(state_module.contest_id)
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assert.is_nil(state_module.problem_id)
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end)
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it('should maintain state consistency between context and direct access', function()
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-- Set up a problem
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cp.handle_command({ fargs = { 'codeforces', '1234', 'a' } })
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-- Get context through public API
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local context = cp.get_current_context()
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-- Get values through state module directly
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local direct_access = {
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platform = state.get_platform(),
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contest_id = state.get_contest_id(),
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problem_id = state.get_problem_id(),
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}
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-- These should be identical
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assert.equals(context.platform, direct_access.platform)
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assert.equals(context.contest_id, direct_access.contest_id)
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assert.equals(context.problem_id, direct_access.problem_id)
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end)
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it('should handle nil state values gracefully in all consumers', function()
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-- Start with clean state (all nil)
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state.reset()
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-- This should NOT crash with "expected string, got nil"
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assert.has_no_errors(function()
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cp.handle_command({ fargs = { 'run' } })
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end)
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-- Should log appropriate error, not validation error
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local has_validation_error = false
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local has_appropriate_error = false
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for _, log_entry in ipairs(logged_messages) do
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if log_entry.msg:match('expected string, got nil') then
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has_validation_error = true
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elseif log_entry.msg:match('No contest configured') then
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has_appropriate_error = true
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end
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end
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assert.is_false(has_validation_error, 'Should not have validation errors')
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assert.is_true(has_appropriate_error, 'Should have appropriate user-facing error')
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end)
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it('should pass state module (not state data) to runner functions', function()
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-- This is the core bug we fixed - runner expects state module, not state data
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local run = require('cp.runner.run')
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local problem = require('cp.problem')
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-- Set up proper state
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state.set_platform('codeforces')
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state.set_contest_id('1234')
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state.set_problem_id('a')
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local ctx = problem.create_context('codeforces', '1234', 'a', {
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contests = { codeforces = { cpp = { extension = 'cpp' } } },
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})
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-- This should work - passing the state MODULE
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assert.has_no_errors(function()
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run.load_test_cases(ctx, state)
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end)
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-- This would be the bug - passing state DATA instead of state MODULE
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local fake_state_data = {
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platform = 'codeforces',
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contest_id = '1234',
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problem_id = 'a',
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}
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-- This should fail gracefully (function should check for get_* methods)
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local success = pcall(function()
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run.load_test_cases(ctx, fake_state_data)
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end)
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-- The current implementation would crash because fake_state_data has no get_* methods
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-- This test documents the expected behavior
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assert.is_false(success, 'Should fail when passed wrong state type')
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end)
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it('should handle state transitions correctly', function()
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-- Test that state changes are reflected everywhere
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-- Initial state
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cp.handle_command({ fargs = { 'codeforces', '1234', 'a' } })
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assert.equals('a', cp.get_current_context().problem_id)
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-- Navigate to next problem
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cp.handle_command({ fargs = { 'codeforces', '1234', 'b' } })
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assert.equals('b', cp.get_current_context().problem_id)
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-- State should be consistent everywhere
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assert.equals('b', state.get_problem_id())
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end)
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end)
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